FAQ Immersive walls

How does content sync across multiple walls or projectors?

Multi-surface sync is handled by Node XR at runtime, not by you at authoring time. You build one scenario with a wall layout; the platform keeps every surface in step.

One scenario, sliced at runtime

The published scenario carries a wall layout that Node XR maps across the surfaces in your specific install as it plays. You do not author a separate feed per projector.

Frame-by-frame playback sync

Video and animation stay aligned across surfaces frame-by-frame, so a panorama or 360° clip reads as one continuous environment rather than drifting screens.

Branching stays coherent

When a learner makes a decision, the branch propagates across every surface in milliseconds, so the whole room moves to the next state together.

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